# Scene prompt - Course V: OpenShift (a ring of opinions around the same core)

v2 diagram: the preserve-3d orbit - KUBERNETES CORE circled by SCC / Routes / Operators /
oc + console / MachineConfig / SNO. Seven parts.
Generate ~4 at 16:9, curate with the reject checklist, save to disk for pickup.

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Dark technical exploded-view illustration in a cinematic sci-fi engineering style.
Solid near-black deep void background, hex #070b14 - completely clean: no stars, no grid,
no texture, no particles behind or around the objects. Matte dark metal-and-glass surfaces
with glowing neon edge lighting: primary cyan #3fbaf5, secondary magenta #e879f9 accents,
cool white rim highlights. Camera: fixed 30-degree isometric angle, subject perfectly
centered with generous empty margins on all sides. Even studio lighting, no vignette,
no lens flare, no depth-of-field blur. ABSOLUTELY NO text, no letters, no numbers, no
words, no code, no glyphs, no labels, no arrows, no callout lines, no UI elements
anywhere in the image - every surface marking must be an abstract geometric pattern
only. Every component is fully separated from its neighbours by generous gaps of pure
void - nothing touching, nothing overlapping, and no beams, cables, or connectors
spanning between the separated parts.

The subject: one radiant core with six distinct satellite modules spaced evenly around
it in a wide ring, every object floating alone with generous void between all of them.

Centre: a glowing reactor core - a faceted geodesic sphere of dark glass panels with
intense cyan light burning through the seams, the unmistakable heart of the system.

Around it, six satellites, clockwise from the top, each a different silhouette but the
same material language of dark metal with neon edge light:

A raised angular shield plate with a strong magenta rim glow, defensive and imposing.

A miniature gate arch, a thick open doorframe with a cyan inner glow.

A cluster of three interlocking rings, gear-like, with soft cyan edges, mid-rotation.

A slim handheld slab like a thin console tile, its face lit with a faint abstract cyan
lattice.

A neat stack of three rigid rectangular plates with amber-white edge seams, immutable
and orderly.

A single compact rugged box - small, dense, self-contained, with one bright cyan seam,
clearly an entire machine shrunk into one unit.

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## Build-side notes (not part of the prompt)

- **Slice plan:** 7 polygons - core + 6 satellites. Collapse pulls the ring radially
  into the core (the distribution wraps the engine); scrub expands to the hero orbit.
  Radial in-out only - no lateral orbiting motion in v3 (that was v2's spin; slices
  cannot orbit without exposing bites). Clamp at hero.
- **Legend mapping (v2 terms):** Kubernetes core "same engine underneath" / SCC shield
  "admission: what a pod may BE - restricted-v2, random non-root UID" / Routes arch
  "L7 exposure, pre-Ingress" / Operators rings "OLM - the platform runs itself" /
  oc + console tile "kubectl, extended" / MachineConfig stack "immutable OS, declared
  changes" / SNO box "the whole cluster on one edge box".
- **Watermark:** Gemini sparkle bottom-right - strip with
  `bztmon-site/scripts/dewatermark.mjs` before slicing.
