v3: P2 prompt pack (scenes 00, II-V) + pilot bench - regime detect, HUD, hand scrub
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# Scene prompt - Course II scene B: the control plane (four processes and a filing cabinet)
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v2 diagram: kube-apiserver (the only door), etcd (consensus truth), scheduler
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(filter -> score -> bind), controller-manager (the loops). Five parts.
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Generate ~4 at 16:9, curate with the reject checklist, save to disk for pickup.
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---
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Dark technical exploded-view illustration in a cinematic sci-fi engineering style.
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Solid near-black deep void background, hex #070b14 - completely clean: no stars, no grid,
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no texture, no particles behind or around the objects. Matte dark metal-and-glass surfaces
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with glowing neon edge lighting: primary cyan #3fbaf5, secondary magenta #e879f9 accents,
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cool white rim highlights. Camera: fixed 30-degree isometric angle, subject perfectly
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centered with generous empty margins on all sides. Even studio lighting, no vignette,
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no lens flare, no depth-of-field blur. ABSOLUTELY NO text, no letters, no numbers, no
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words, no code, no glyphs, no labels, no arrows, no callout lines, no UI elements
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anywhere in the image - every surface marking must be an abstract geometric pattern
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only. Every component is fully separated from its neighbours by generous gaps of pure
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void - nothing touching, nothing overlapping, and no beams, cables, or connectors
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spanning between the separated parts.
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The subject: five distinct machines floating apart in the void, the internals of one
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control room pulled apart for inspection.
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Front and centre: a tall imposing gateway block - a monolithic dark metal doorframe with
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a single bright cyan glowing vertical slot down its middle, clearly the only entrance to
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the scene, the most commanding object in the frame.
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Behind and below the gateway: a heavy squat vault - a dark armoured strongbox with
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layered horizontal plates like sealed drawers and a deep cyan glow escaping from its
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seams, visibly the most protected object in the scene.
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To the left of the gateway: a precise instrument block - a slim dark machine with a
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tilted glass top face showing an abstract geometric sorting pattern of cyan facets,
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elegant and analytical.
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To the right of the gateway: a compact engine block with several small circular recesses
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on its face, each recess holding a glowing magenta ring, like a bank of idling rotary
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mechanisms.
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Above the gateway, small and off to one side: a little drifting cluster of three tiny
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identical dark chips with faint cyan edges, minor satellites of the bigger machines.
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---
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## Build-side notes (not part of the prompt)
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- **Slice plan:** 5 polygons - apiserver gate, etcd vault, scheduler instrument,
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controller-manager ring bank, the chip cluster (spawned pods motif). Collapse draws
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everything in toward the gate (everything watches the api-server, nothing talks
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sideways); scrub opens to the hero. Clamp at hero.
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- **Legend mapping (v2 terms):** kube-apiserver "the only door - authn, authz, admission,
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persistence" / etcd "consensus truth - quorum or nothing" / scheduler
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"filter -> score -> bind" / controller-manager "the reconciliation loops" / chips =
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Deployment -> ReplicaSet -> pods lineage.
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- **Watermark:** Gemini sparkle bottom-right - strip with
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`bztmon-site/scripts/dewatermark.mjs` before slicing.
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