v2 source, NB2 prompt contract, and the slice editor
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# Scene prompt — Course I: Docker image layers (S0 SPIKE)
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**v2 (2026-07-27)** — tuned from the first two candidates: keep shot 2's generous gaps,
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kill the fake-code glyphs on the magenta layer (shot 1's abstract treatment wins).
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Generate ~4 at 16:9, curate with the reject checklist, save to disk for pickup.
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---
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Dark technical exploded-view illustration in a cinematic sci-fi engineering style.
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Solid near-black deep void background, hex #070b14 — completely clean: no stars, no grid,
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no texture, no particles behind or around the objects. Matte dark metal-and-glass surfaces
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with glowing neon edge lighting: primary cyan #3fbaf5, secondary magenta #e879f9 accents,
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cool white rim highlights. Camera: fixed 30-degree isometric angle, subject perfectly
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centered with generous empty margins on all sides. Even studio lighting, no vignette,
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no lens flare, no depth-of-field blur. ABSOLUTELY NO text, no letters, no numbers, no
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words, no code, no glyphs, no labels, no arrows, no callout lines, no UI elements
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anywhere in the image — every surface marking must be an abstract geometric pattern
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only. Every component is fully separated from its neighbours by generous gaps of pure
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void — nothing touching, nothing overlapping, and no beams, cables, or connectors
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spanning between the separated parts.
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The subject: an exploded vertical stack of four flat square slabs floating in the void,
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widely spaced along a vertical axis with large empty gaps of void between each one — the
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layers of a container image, seen mid-explosion. Push the slabs far apart so each floats
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clearly on its own with dark void visible between them.
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Bottom slab: the thickest and heaviest, a solid foundational block of dark brushed metal
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with a bright cyan glowing seam running around its edge.
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Second slab up: thinner, dark, its top face covered in an intricate circuit-board trace
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pattern glowing soft cyan — fine geometric pathways and nodes.
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Third slab: thin and precise, dark, its top face decorated with sparse abstract glowing
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magenta line-work — elegant angular geometric strokes and flowing traces, purely
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decorative shapes with no resemblance to writing, text, or code.
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Top slab: the thinnest, semi-transparent frosted glass with a soft white-magenta ghost
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glow — barely-there and ephemeral.
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All four slabs share the same square footprint and sit in perfect vertical alignment,
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reading as one machine pulled apart for inspection.
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---
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## Build-side notes (not part of the prompt)
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- **Slice plan:** 4 polygons (one per slab). Scrub: collapsed stack → outward to the
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hero's exploded spacing. DOM legend: base OS → dependencies → app code → writable layer.
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- **Motion constraint (locked 2026-07-27):** slabs occlude each other in 2D, so each lower
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slice has a hidden "bite". Animating collapsed→hero only ever INCREASES occlusion, so
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bites stay hidden. Never over-explode past the source layout and never fan sideways —
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that exposes the tears.
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- **Watermark:** Gemini sparkle bottom-right — strip with
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`bztmon-site/scripts/dewatermark.mjs` before slicing.
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